online competition

12 countires

4 age groups

2 challenges*

Greetings from the organizers

Result Announcement

age groups

Rookie
max. 10 years old 
(born in years: 2012 or later)

Kids
10-14 years old
(born in years between: 2007 – 2011) 

Teens
15-19 years old
(born in years between: 2002 – 2006) 

Masters
min. 19 years old
(born in years: 2001 or earlier) 

What is EDU Robotics CUP?

an achievement born during covid

Edu Robotics Cup (ERC) was created by Edutus University in 2020. The idea came when only online events could be organized because of the pandemic. In these difficult times, it was important to encourage people to get involved with STEAM subjects and to be able to continue organizing robot building and programming competitions for those whose favorite activity is this. It was a great opportunity for both experienced and beginner competitors. After the successful 2020 season we decided to keep Edu Robotics Cup as a permanent part of the robotics competition calendar and to expand it internationally to have competitors from 12 countries

Why is it different?

ERC is a new, innovative online robot building and programming competition which is open for all age groups – unlike other competitions. It consists of an Engineer Challenge in English and a Project Challenge in Hungarian language and both require competitors to show their creativity, building and programming skills. Anybody can participate individually or in a team of 2-3 team members. 

About the Challenge

Engineer Challenge is a category that focuses more on programming, but building is still a vital part of completing the tasks. For this category all competitors in the 4 age groups from the 12 countries are welcome. After registering the competition participants will receive only the general rules of the category (with amendments to each age group if needed) which will specify the kind of robot they need to build and the detailed competition format. Before the competition starts all competitor will also receive their B0 size game mat by post and what game elements they need to acquire till the competition period (which are either LEGO elements or everyday household objects). We have chosen these objects because we think these are either already part of an average household or competitors can get them easily and cheap. Exact tasks for each age group will be announced in the morning of the competition’s first day and we will also share a detailed explanatory video made by our head judges. Teams will then have some days to program and calibrate their robots to complete the tasks.

Important dates and information on Engineer Challenge

Engineer Challenge dates
18th October – 15th
December 2021
Registration
Period
15th January
2022 6:00 p.m. (CET)
Coach meeting
13th – 20th January
2022
Competition Period
21th-23th January
2022
Scoring
24th-26th January
2022
Accepting Scores
27th January
2022
Results
Announcement and
Competition
Closing

General rules

Official language of Engineer Challenge is English and this category is available for competitors from all 12 countries.

Rookie age group

Games & rules | rule explanation video will be available: 8:00 (UTC+1) 13th January 2022 

Kids age group

Games & rules | rule explanation video will be available: 8:00 (UTC+1) 13th January 2022 

Teens age group

Games & rules | rule explanation video will be available: 8:00 (UTC+1) 13th January 2022 

Masters age group

Games & rules | rule explanation video will be available: 8:00 (UTC+1) 13th January 2022 

Questions & Answers

GENERAL RULES

Can the robot be on top of any game object at the start provided that it does not touch the game object?

Yes. You must show precisely a close-up that the robot and the object does not touch before the robot run starts. It Only criteria here is that no touching.

If the robot takes the sock to the Finish Area, can the competitor grab it with their hands and put it or throw it outside the game field?

No on both accounts. If the competitor puts it outside there is a point where the sock leaves the Finish Area and therefore the competitor would hold a game object outside the Finish Area. As for throwing it we just simply would like to see a more robotic solution of getting the sock outside the game field.

Can the projection of the robot be outside the game field at the start, given that the robot only touches the game field?

Yes, same rule applies as for leaving the game field, that is a robot is considered inside the game field until it touches any area outside the game field.

Is there any regulation for the order of the tasks in which they have to be done?

No regulation, the tasks can be done in any order, as the competitor wishes to accomplish them.

At the start of the robot run it is allowed that the projection of the robot can be outside the game field as long as it only touches the game field. Is it also the case with parking at the end of the robot run?

No, different rules apply here. For parking the rules of the scoring manual apply: “The game object or robot is completely inside an area if it only touches the area and its projection from above does not reach out of the area.”

ROOKIE AGE GROUP RULES

Can the Rookie age group competitors touch their robot anywhere on the game field?

Yes, as an ammendment to the rules we allow competitors to touch and re-position their robot if the robot touches the Finish area in the right upper corner of the game field. The re-positioned robot must also touch the area before starting moving. Any game objects are also allowed to be touched that are brought to the Finish area by the robot.

Can data input to the robot be done by showing the color sensor colored bricks as a mean of remote control?

Yes, you can show the robot colored LEGO bricks, only make sure to only touch the robot when it is in the Finish Area.

Can the competitor place the colored bricks used for randomization on the game mat?

Yes, it is not a must but you can do that and those bricks are then considered game objects.

Can the robot be placed on the finish area to park at the end of the robot run by the competitor once the robot touches the finish area?

Yes, if the robot touches the finish area, it can be positioned however the competitor wants to.

Can the dark plastic bottle caps be positioned on their curved sides at the start?

Yes, similar to the second picture of the Avoid Light Mill Pieces part in the scoring manual. But you have to make sure that the caps are not moving (rolling or swinging) when the robot run starts.

KIDS AGE GROUP RULES

If a mill is complete when can the competitor remove a light mill piece from the game field?

Anytime once the mill is complete, it can instantly or later as well.

Can the dark plastic bottle caps be positioned on their curved sides at the start?

Yes, similar to the second picture of the Avoid Light Mill Pieces part in the scoring manual. But you have to make sure that the caps are not moving (rolling or swinging) when the robot run starts.

TEENS AGE GROUP RULES

In case of the chess pieces does only the base count when checking if a piece is inside an area or not?

No, the whole chess piece counts. This means that a chess piece is considered inside an area if all of its parts only touch that target area. Projections do not matter. The part in the scoring manual that says ‘only the base matters’ refers to the picture in the manual, where the chess piece stands on the base.

What is the correct start position of the black knight chess piece?

Both D4 and E3 are accepted, because the rules were published in a way that both are portrayed on the picture, in the video or written. The important is that the black chess piece should stay on the square where it started.

Which version of the randomization should be used, drawing the pieces (explained in the text) or drawing the LEGO bricks (explained in the video)?

Both are accepted as long as it serves the right purpose of randomization.

A kihívásról

A Project Challenge kategória egyéni és csapatban induló, magyarul beszélő versenyzők számára érhető el a 2021-es versenyszezonban és hivatalos nyelve a magyar. A hivatalos versenyszabályok kihirdetésével a csapatok megismerik, hogy a verseny tematikáján belül milyen témakörökből választhatnak, amire készítenek egy szabadon választott innovatív projektet. A projekt elkészítéséhez a választott témakört körbe kell járni és egy, a témában felmerülő problémára kell megoldást találni, felhasználva egy Lego Mindstorms EV3, Lego Mindstorms Robot Inventor vagy Lego Spike Prime szettet és ebből megépíteni az egyedileg kinéző és programozott lego robotot. Rookie korosztályban versenyzők használhatnak LEGO Education WeDo 2.0 vezérlőt is. Ezen kívül bármilyen, a háztartásban megtalálható eszköz, lego elemek stb. szabadon felhasználhatók. A cél, hogy a versenyző egyedül vagy csapattársaival minél kreatívabb megoldást mutasson be a felvetett problémára. A projekt bemutatását a szabályzatban leírtak szerint videóra kell venni és a szervezők részére eljuttatni. A bírók megnézik és pontozzák a beküldött projekteket, valamint egy online interjú keretében is prezentálniuk kell a versenyzőknek az elkészített projektet és válaszolni kell a bírók feltett kérdéseire.

Fontos dátumok és információk a Project Challenge-el kapcsolatban

Project Challenge dátumok
2021. október 18 – december 15. Regisztrációs
időszak
2021. október 18 – december 30. Versenyidőszak
2021. december 21. 18:00 Coach meeting
2022. január 8 – 12. Online interjúk
2022. január 27. Eredményhirdetés és
záró ceremónia

Általános szabály

A Project Challenge kategória hivatalos nyelve a magyar, amire a 2021-es versenyszezonban csak magyar nyelven beszélő csapatok és egyéni indulók jelentkezését várjuk.

Choose your challenge

Engineer Challenge

12 countries
100
(incl. VAT and delivery)*
  • Individuals
  • Teams
  • Language: EN

Project Challenge

Magyarul beszélők
50
(incl. VAT)*
  • Egyéni
  • Csapat
  • Nyelv: HU

Challenge combo

Magyarul beszélők
130
(incl. VAT and delivery)*
  • Egyéni
  • Csapat
  • Nyelv: EN+HU

*In non-EUR countries amounts are calculated to local currencies. Registration fee is to-be-payed upon the received invoice.

how much does it cost to register?

  • Project Challenge* registration fee
    (for both teams and individuals):
    50 EUR (incl. VAT)**
  • Engineer Challenge*** registration fee
    (for both teams and individuals):
    100 EUR (incl. VAT and delivery)**
  • Combo Challenge* registration fee
    (for both teams and individuals):
    130 EUR (incl. VAT and delivery)**

* Only available for Hungarian-speaking competitors!

**In non-EUR countries amounts are calculated to local currencies. Registration fee is to-be-payed upon the received invoice.

*** In Engineer Challenge registration fee contains the game mat and the delivery of it.

What equipment do I need to compete?

What you’ll need is:

  • laptop / tablet
  • your robot

Any software or firmware is allowed to be used on the controller. In all age groups you can use any of the following Lego sets to build the robot:

  1. Lego EV3 Mindstorms core set
  2. Education Spike Prime set
  3. Lego Mindstorms Robot Inventor set
  4. LEGO Education WeDo 2.0 (only in Rookie age group)
  • sensors (HiTechnic Color Sensor is allowed as non-Lego accessory)
  • Engineer Challenge game mat (to-be-delivered)

When are engineer and project challenge tasks released?

Engineer Challenge:
Exact tasks for each age group will be announced in the morning of the competition’s first day and we will also share a detailed explanatory video made by our head judges. Teams will then have some days to program and calibrate their robots to complete the tasks.

Project Challenge:
When the competition is announced competitors will get to know the theme of this category, the exact competition format and all the deadlines they need to meet with their innovative projects.

Can I apply to both categories?

ONLY  HUNGARIAN SPEAKING COMPETITORS CAN APPLY FOR BOTH CATEGORIES!

If someone wants to compete in both categories, it’s possible to:

  • apply as an individual for Engineer Challenge and for Project Challenge as well,
  • apply as an individual for Engineer Challenge and as a part of a team for Project Challenge,
  • apply as a part of a team for Engineer Challenge and as an individual for Project Challenge,
  • apply as a part of a team in both categories*.

* In case of applying as a member of two teams it is possible to have different team mates and different team name as well for the two categories (having the exact same team in both challenges is not a criteria nor is it forbidden).

hogyan jelentkezhetek a combo challenge-re?

A regisztrációs felületen külön kell leadnod a jelentkezésedet az Engineer Challenge-re és a Project Challenge-re is.

Ha a Combo Challenge kedvezményt szeretnéd igénybe venni, akkor mindkét Challenge-re a következő feltételekkel tudsz jelentkezni:

  • egyéni indulóként mindkét kategóriában egyéniben kell, hogy nevezz (a “team name”-nek is meg kell egyeznie),
  • csapat indulása esetén minden feltételnek ugyanannak kell lennie (csapatösszetétel, korosztály, 16 év alatti indulók esetén ugyanannak kell lennie a kapcsolattartó személynek is)

I have a question...

If you have questions about registration and payment, send us an email to ezs@wro.hu and ask our organizer team.

If you have questions about the competition (games and rules, registration system, uploading files), send us an email to judge@wro.hu and ask our head judges.